Kevin PontoAudrey Rothermel Bascom Professor | Associate Professor of Design Studies

My long-term goal is to redesign the interface between the physical and virtual worlds. This goal combines methods from the fields of virtual reality, ubiquitous computing, human computer interaction and design. I have active collaborations with departments across campus, such as art, computer science, communication arts, engineering (bio-medical, industrial, mechanical), nursing, and theater. My teaching focuses on subjects of wearable computing and technology along with virtual and augmented reality. Courses tend to bring together students from across campus, from such disciplines as art, design, education, computer science, and engineering.

Read my research profile

Selected Publications

Mason, A., Padilla, A., Peer, A., Toepfer, M., Ponto, K., & Pickett, K. (2023). The role of the visual environment on characteristics of over ground locomotion in natural and virtual environments. International Journal of Human-Computer Studies, 169(January 2023), 102929.

Ponto, K., & Trednnick, R. (2022). Opportunities for utilizing consumer grade 3D capture tools for insurance documentation. International Journal of Information Technology, 14(8), 2757–2766.

Shin, J., Her-Xiong, Y., Tredinnick, R., & Ponto, K. (2021). Toward Understanding Everyday Lives of Older Adults: A Methodological Exploration. The Gerontologist, 61(8), 1241-1253.

For a full list of publications, see Ponto’s CV.

A man smiling with short, dark hair and a beard, wearing a black, short-sleeved polo shirt.


  • Design Studies

Degree Program

  • MFA Human Ecology: Design Studies
  • PhD Human Ecology: Design Studies



  • Postdoctoral researcher, University of Wisconsin–Madison
  • PhD, Computer Science Engineering, University of California, San Diego
  • MS, Engineering, University of California, Irvine
  • BS, Computer Engineering, University of Wisconsin–Madison


Office: 3130 Nancy Nicholas Hall

Phone: 608-265-3958