My long-term goal is to redesign the interface between the physical and virtual worlds.
This goal combines methods from the fields of virtual reality, ubiquitous computing, human computer interaction and design. I have active collaborations with departments across campus, such as art, computer science, communication arts, engineering (bio-medical, industrial, mechanical), nursing, and theater. My teaching focuses on subjects of wearable computing and technology along with virtual and augmented reality. Courses tend to bring together students from across campus, from such disciplines as art, design, education, computer science, and engineering.